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Kasper Lindmark

Hey, I'm Kasper Lindmark

I love working with anything creative and to solve problems.

About Me In my free time you would usually find me at my desk painting, working on some program, making music, or outside, playing with my dog. I have a degree in programming, a Google Data Analytics certificate and have been running my own business since 2020.

Get to know me!

Hey! It's Kasper Lindmark and I'm a Data Analyst located in Stockholm. I've worked on a variety of projects. My first big project was a Multiplatform system for the game Hexagroove. Recently I have been exploring Machine Learning and how to use it with different kinds of datasets.

I'm a curious person, and if I'm presented with something i know little about, it wouldn't be long before you find me nose deep in some obscure forum reading about it.

My Skills

SQL
Pandas
Python
R
BigQuery
Tableau
Statistics
ML
Google Sheets
Excel
GCP
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Projects Some of the more important projects I've worked on recently

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Superfoods

The goal with this project is to identify the best sources of protein, protein/kcal and the resulting cost effectiveness. My climbing friends and I want to find out what to buy when going on climbing trip, while on a budget.

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Music Streaming Analysis

In this project I wanted to get an overview of what kind of listeners I have and their patterns over time. And to use that data to make a forecast on how future trends could look.

The goal was to better understand my data from streaming platforms, so I can keep making the right decissions for my artistic career.

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chile_plebiscite

1988 Chilean national plebiscite (WIP)

The goal with this project is to identify patterns and gain insight into the 1988 Chilean national plebiscite. We will compare different demographics and voting patterns using statistical models. Classification models will be used for feature selection.

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Software Screenshot

Hexagroove

During my internship at Ichigoichie, I worked on Hexagroove. I worked on many different features but my main tasks were centered around porting to Xbox and Steam from Nintendo Switch and managing system specific data that come in varying formats and styles.

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